EC Habitats: Difference between revisions

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=Origins=
=Origins=
Electric Communities was founded in 1993<ref>Electric Communities Company Info page - May 1998, https://web.archive.org/web/19980520232007/http://www.communities.com/company/index.html</ref><ref>Electric Communities Company History page - May 1998, https://web.archive.org/web/19980520232524/http://www.communities.com/company/background/history/index.html</ref> and a decision was made to either develop an [https://en.wikipedia.org/wiki/American_Information_Exchange AMIX] clone or EC Habitats some time after starting up. The project was originally called Microcosm<ref>Silicon Valley Business Journal - September 1996, https://www.bizjournals.com/sanjose/stories/1996/09/16/smallb3.html</ref>, which was the original name for [[Habitat|Lucasfilm's Habitat]] during development. EC Habitats was demoed at the Avatars 97 conference in October 1997 (citation needed). Development continued sometime into 1998 when the company eventually stopped development to focus on things such as The Palace Viewer and early web-app technology.
Electric Communities was founded in 1993<ref>Electric Communities Company Info page - May 1998, https://web.archive.org/web/19980520232007/http://www.communities.com/company/index.html</ref><ref>Electric Communities Company History page - May 1998, https://web.archive.org/web/19980520232524/http://www.communities.com/company/background/history/index.html</ref> and a decision was made to either develop an [https://en.wikipedia.org/wiki/American_Information_Exchange AMIX] clone or EC Habitats some time after starting up. The project was originally called Microcosm<ref>Silicon Valley Business Journal - September 1996, https://www.bizjournals.com/sanjose/stories/1996/09/16/smallb3.html</ref>, which was the original name for [[Habitat|Lucasfilm's Habitat]] during development. In an article from September 1996, it was mentioned that Electric Communities were looking to release Microcosm in early 1997<ref>Silicon Valley Business Journal - September 1996, https://www.bizjournals.com/sanjose/stories/1996/09/16/smallb3.html</ref>. EC Habitats was demoed at the Avatars 97 conference in October 1997 (citation needed). Development continued sometime into 1998 when the company eventually stopped development to focus on things such as The Palace Viewer and early web-app technology.


=Timeline of events=
=Timeline of events=

Revision as of 15:10, 5 May 2022

EC Habitats
EC Habitats.gif
Developer(s): Electric Communities
Publisher(s): Electric Communities
Producer(s): Placeholder
Designer(s): Placeholder
Platform(s): Windows
Released: (Beta): Placeholder

Origins

Electric Communities was founded in 1993[1][2] and a decision was made to either develop an AMIX clone or EC Habitats some time after starting up. The project was originally called Microcosm[3], which was the original name for Lucasfilm's Habitat during development. In an article from September 1996, it was mentioned that Electric Communities were looking to release Microcosm in early 1997[4]. EC Habitats was demoed at the Avatars 97 conference in October 1997 (citation needed). Development continued sometime into 1998 when the company eventually stopped development to focus on things such as The Palace Viewer and early web-app technology.

Timeline of events

Placeholder

1993

Unknown date

  • Electric Communities founded by Randy Farmer, Chip Morningstar and Douglas Crockford[5].

1995

January

  • Placeholder

1997

January

17th

  • A trademark application is filed for MICROCOSM with the United States Patent and Trademark Office by Electric Communities[6].

Link store (Placeholder

http://www.erights.org/history/index.html - Mentions EC-Habitats.

References