Bob Jones Messages

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Bob Jones was the name of a shared account that was used during the beta period of WorldsAway on the CompuServe forums to help keep conversations on track. Members had no idea of how WorldsAway was going to be, outside of some limited press materials such as the Director demo that ended up being somewhat different to the final release. They would often let their imaginations run wild, to the extent where things were being derailed. Bob Jones was created by Scott Moore (Oracle Teresias) to help inform the members of what was going on in an anonymous way and keep the conversation on track.

This is an archive of these posts. They take place in 1995 and range from July 11th, 1995 until August 17th, 1995. There is one post that came later on October 12th, 1995 but it appears to be an outlier as this is after the beta had concluded.

July

11th

FOSSI CONFIDENTIAL
BOB "THE INFORMATION FILTER" JONES CIS ACCOUNT

ABSTRACT:  
This document provides Member Support an introduction to the Bob Jones CIS account, it's purpose and use.  Includes the public letter of introduction to be posted to the WorldsAway CIS Forum.

OBJECTIVE: 
To provide external customers with some information regarding the world, the client software and the server software within the limits of the FOSSI Proprietary Information Agreement.

WHY: 
External customers are debating how they think the world should work in the forum.  Since they have no knowledge of any aspect of the world, these discussions tend to reduce to the picking of imaginary nits.  

HOW:
Because these discussions diverge so far from what is being implemented, they are of little use to Cultural Technologies.  By allowing certain questions to be answered, it is hoped the customers will engage in discussions closer to what is being implemented and, in turn, provide valuable customer feedback to development prior to the release of the product.

A bogus account (xxxxx,xxxx) is being used to provide this information to prevent regularly used accounts from being flooded with questions.  It will be publicly posted that this is a bogus account, that private e-mail will not be answered, but publicly posted questions will.

Information provided through the Bob Jones account (xxxxx,xxxx) will be the responsibility of the judgement of the account holder.  The account holder will consult the appropriate World Development, Engineering, Marketing, etc. groups for advice on material that may be questionable for release prior to any possible release.

MISCELLANY:
- This is not a Customer Service, it's a development service.
- This is mainly for use during the time that the world is not in general release.
- The account will be acknowledged publicly that it is a bogus name.
- The account will be used by one person. 
- Anything Bob says publicly may be discussed freely by the Sysops.  No additional information a subject, however, should be provided.
- Currently, the Bob Jones account (xxxxx,xxxx) is held by Scott Moore.

------------------------------------------------------------------------
Message posted to WorldsAway Community Forum:

Hello all!

You may have seen some of my postings around the forum.  It's been decided that I be sure to formally introduce myself to you all.  I'm Bob Jones (xxxxx,xxxx), part of the World Development Team at the Cultural Technologies Division of Fujitsu.  I've been chosen as a information liaison and this account is here to help provide you with some information prior to the actual release of WorldsAway.  

We don't want to stop the free flow of ideas you have been generating in the forum, but we figure a little extra info about what we are planning here and there might help focus some of the discussions and, thus, help us in world planning and development.  We are really trying to make this your world and incorporate ideas as we can.  Keep them coming; we are listening!  Mainly, I plan to keep doing what I started: planting a few seeds and interjecting little tid-bits of information now and again.

A word of warning, Bob Jones is not my real name, he is here for forum use only (and will not be used for any other reason).  Others may take over answering questions at another time and we want to make sure you have a consistent point of contact for information.  I will do my best to answer direct questions, but I must stay within the limits our Proprietary Information Agreements and not give away any fun surprises.  Also, because the product is still under development, what I tell you now may change later.  I will try to keep you up to date if anything I tell you has changed.

Please do not send private e-mail to this account, it will be ignored.  Instead, post your questions to the forum so everyone can benefit from the answer.

Bob Jones
WorldsAway Development Staff Member
Fujitsu Cultural Technologies

PS: I'm sorry, but I can't give out any dates at this time.


12th

Reply to WA Planner #11054

>> In the demo, I noticed a scroll bar on the portion of the screen where the text balloons will be. Does this mean that we will be able to scroll backwards? <<

This is harmless enough.  At this time, the dialouge section is scrollable.  I don't expect it to change, however, it may.

>> If so, approximately how many lines of text will be available? <<

This, I am afraid, is not available at this time.  I know this will be changing as we fine tune the system so I would hate to give you an answer now that would be wrong later.

Bob "Scrolling along" Jones
Reply to Wa Planner #11076

>> After following the threads in this forum, are there any ideas which are likely to be implemented? <<

There are lots of ideas to be implemented.  Some have been started in the forum, some are already thought up on our end and develop parallels in the forum (great minds think alike).  As for telling you which ideas, we plan to implement.  That would spoil yours and our fun when you discover things in the world.

Bob "Walks between Raindrops" Jones

PS: I don't see why anyone would be be so interested in chicken and rice, but that's what we eat here...everyday.
First reply to WA Planner #11036

Wow!  That's an awful lot of questions.  There are others with questions also, so I am going to answer a few at a time over the week, okay?

As for telling you what I can and can't talk about.  This is mainly to help with discussions about the world, what it will kinda be like and some specifics to help your discussions about what you want to see in the world.  This helps us get refined ideas from the forum.  Development topics such as software code specifics are definitly out.  Business topics such as PR and Marketing are not likely to be answered either.  That information will come through press releases.

I mentioned it elsewhere and will repeat it here, that I plan to maintain a FAQ to refer common questions to.

Now on to your questions!

>> Can you give us any feel for some of the design parameters? <<

That's really vauge.  If you have a more specific question, I might be able to help.  

>> Anticipated visitors per day? <<
>> Peak number of visitors? <<

This is something that I cannot discuss.  It is information which is not released.

>> How many region, areas, pages? <<

We call each screen a Locale and all I can tell you about the number of them is that it is growing all the time.  Even when everyone is let in, the number will continue to grow.

Bob "More Coffee!" Jones

14th

>> I've been told that there will only be two types of bodies in the program; dragon and human. Will and can there be more? <<

Isis,

I am not allowed to say what type of bodies will be available in the world.  Initially, the offering will be limited, but can grow over time.

Bob "two left feet" Jones