Wanted Materials

From Reno Project

This article lists materials that are desired for preservation. This could be due to any of the following reasons.

  • There are no photos of a physical item.
  • There are no scans of a physical item.
  • Photos or scans do exist for a physical item but are of poor quality or low resolution.
  • A copy of the software has not been archived.
  • A certain version of the software has not been archived.
  • In the case of a magazine, new screenshots, information or interviews may be present which are a source of historical importance.
Item Name Description
Lucasfilm’s Habitat software package We have the full client source code for the Lucasfilm Habitat software, but we don’t have photos or scans of the physical disk. We also don’t have scans or photos of the Habitat maps or manual.
Famicom Tsūshin - Issue 15 (Circa 1986/1987) The Japanese magazine article that covers Habitat makes mention of Habitat being announced in Issue 15 of the weekly Japanese gaming magazine called Famicom Tsūshin. It would be great to have a scan of the announcement made in Issue 15.
Club Caribe client software package We have the full client source code for the Club Caribe software, but we don’t have photos or scans of the physical disk. cans of the physical disk. We also don’t have scans or photos of the Club Caribe maps or manual.
WorldsAway Boxed software A boxed version of the WorldsAway 1.0.8 software was released in 1996 in limited amounts. Only a floppy disk version was released that we know of. Photos of the box and manual are available in the image archive. We have scans of the box thanks to Ron Lichty, but the box is still shrink wrapped so if we can get scans of an opened box, that'll provide the best possible quality. The floppy disks have not been archived either.
Catl97.exe This was a program used internally at Fujitsu for cataloging artwork and viewing it locally without needing to connect to a WorldsAway server.
world.tcl This was a Tcl script which described the entire Dreamscape world as regions and objects which was used to compile a new world during the 1.x days. Some of the original Dreamscape regions were deleted in later years or altered. Having the original Tcl file would allow for the reconstruction of the original world and allow for digital archeologists to compare the early years to the later ones.
WorldsAway beta client v0.8 The v0.8 client was the first one to be used for external testing and was in use from August 1995 up until November 1995 when 1.0 was released. It is unknown how different this client was from 1.0 internally.