Habitat Chip's 1986 Quantum Link Diaries
Appearance
3-Jan-86
3-Jan-86 1pm. Talked to Marc on phone. Acknowledged reciept of two fedex listings of communications software. Complemented his 6502 programmer on good code. Confirmed visit for next week is still on. Discussed demo needs. Looks like a 'tape recording' of some line interchange will do just fine. They are going to install instrumentation on their end to capture such data. Talked about upgrade distribution. Looks like on-line stuff will work. Marc reiterated that their concern is who pays.
7-Jan-86
7-Jan-86 all day. Had meeting with Marc and Janet. Introduced them to Randy and showed them balloon-o-matic, discussed communications problems. Introduced them to Gary and showed them early avatar animation and the cel editor. Introduced them to Aric, showed them the animation driver and discussed animation problems/solutions. Introduced them to everybody else (courtesy and cultural background info). Spent morning discussing the big picture: what the components of their system are and how they interact, what the components of our system will be, how it all fits together. One of their concerns is how we balance the load when the number of users gets large. What they have to be able to do is spread the host's job over a bunch of separate computers running concurrently. Fortunately, our design makes this quite easy. In fact, it turns out that they will probably be able to use their existing software that that supports their room-oriented chat system as the basis for the host database handler. Took them to lunch at the Ranch. They were suitably impressed and ooh'ed and ah'ed at all the right things. Spent the afternoon discussing who had to do what to get the thing going. They will do the host remote procedure call object behavior lookup system (Looi). We will provide the object behavior software routines themselves. They will do the host-end object database software. We will specify the layout of the host database and actually provide the data to go into it. They will provide tools for entering this data into their system and for altering it once it is already there. We will provide advice on what these tools should be as part of the database specification. They will provide routines so that the object behavior code can get at the contents of the database easily. In the process of figuring this all out we redesigned the communications protocol and the object reference and naming scheme in order to solve some problems which Marc identified. The result is greatly superior to what we had before in every respect. Lots of ideas were generated and both Marc and Janet got real excited. They even started talking about the eventual need to do "MicroCosm II" (for fancier machines with faster communications) someday after MicroCosm is a big hit. We talked intermittently about the game itself and the MicroCosm fantasy. We discussed the avatar and turf customization kits and what sort of interface to the system they would require. This lead Marc to raise the question of whether the players would be able to choose where their turves connect into the world. I had thought that the locations were fixed, but letting people fiddle with them in certain constrained ways enables a number of interesting things to happen, including a real estate marketplace and the formation of political alliances based on territoriality. We discussed asynchronous events that can occur within the system. From our point of view, the two most significant are the arrival of mail in the player's electronic mailbox and the arrival of an on-line message from another player. We (LFL) need to discuss the extent to which we want to integrate the communications facilities of the MicroCosm fantasy world (mail, telephone) with those of the Q-Link system. In particular, if somebody (who is not inside MicroCosm) sends you a mail message, can you read it from your MicroCosm mailbox? We came up with a list of short-term things for each of us to do. I am to define the basic layout and contents of the databases that will be required, to make a first crack at defining what kinds of low-level routines will be needed to interact with the database, and to think about interactive tools for constructing and modifying the world model that the databases contain. I'm also supposed to spend some time thinking about what sorts of statistics collection and usage monitoring hooks we want to embed in the thing. They are going to start setting up the database structure itself based on my input. (They are going to use off-the-shelf database software for the bulk of it). They are also going to start hacking around a version of the "rooming house" software (that which handles "rooms" in their chat utility) to become a "region monitor" module. Part of this involves figuring out what sorts of asynchronous events within the system will be needed to make it work. They are also going to work on low-level routines for interrogating and updating the database. Also, Marc is going to send us information about the Q-Link load-file format so that we can have our Commodore 64 software load and run off of disk under Q-Link's control (i.e., when you select the "MicroCosm" menu item inside Q-Link). This will let me write a filter to make our object files compatible with theirs. We went out to dinner at the Royal Thai, which they both enjoyed immensely, except that Marc accidently ate a Thai pepper and had to chug water and hyperventilate for 15 minutes in order to survive. Marc is going to CES and offered to take us out to dinner in Las Vegas while we're there. Also, there is going to be a giant west coast Commodore Users' Group meeting in San Francisco on February 6-7 (that's a weekend) which they are going to be attending. Marc is going to be on a panel along with representatives from all their competitors. He recommended we come to this meeting, if only to see what kind of people our hard-core customers are going to be.
13-Jan-86
13-Jan-86 1pm On arrival found message that Marc had called. Called him back. Something about putting together dog & pony show for Clive Smith and Commodore bigwigs. Didn't go into details because haven't talked to sda yet about what it's all about.
16-Jan-86
16-Jan-86 Sent off progress report describing activities in December.
17-Jan-86
17-Jan-86 Sent off package with January 15 deliverables (object set document plus cover letter).
17-Jan-86 Spent day putting together dog and pony disk for Clive. Sent it off via Federal Express AND uploaded to Q-Link so that Marc can retrieve it for insertion into demo Q-Link system. Talked to Marc on the phone twice, to discuss upload and delivery arrangements for demo. He also confirmed reciept of December progress report and said a reciprocal report would be on its way soon.
20-Jan-86
20-Jan-86 11am Called Marc and confirmed reciept of dog & pony demo. All seems to be well.