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	<id>https://wiki.renoproject.org/index.php?action=history&amp;feed=atom&amp;title=Habitat_Survey_Post_Test_Q15_Dec_1987</id>
	<title>Habitat Survey Post Test Q15 Dec 1987 - Revision history</title>
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	<updated>2026-05-09T00:59:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.renoproject.org/index.php?title=Habitat_Survey_Post_Test_Q15_Dec_1987&amp;diff=3560&amp;oldid=prev</id>
		<title>Stu: Created page with &quot; &lt;nowiki&gt;%cvideo#d010&gt;lucas&gt;operations&gt;results.2&gt;answer.15  87-12-28 18:19:15 EST  Mail to:    habitatq15 Mail From:  spblives Date:  Tuesday 22-Dec-87 18:18 EST Yes... full s...&quot;</title>
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		<updated>2021-03-20T00:17:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt;%cvideo#d010&amp;gt;lucas&amp;gt;operations&amp;gt;results.2&amp;gt;answer.15  87-12-28 18:19:15 EST  Mail to:    habitatq15 Mail From:  spblives Date:  Tuesday 22-Dec-87 18:18 EST Yes... full s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;%cvideo#d010&amp;gt;lucas&amp;gt;operations&amp;gt;results.2&amp;gt;answer.15  87-12-28 18:19:15 EST&lt;br /&gt;
&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  spblives&lt;br /&gt;
Date:  Tuesday 22-Dec-87 18:18 EST&lt;br /&gt;
Yes... full scale quests&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  HaagenDasz&lt;br /&gt;
Date:  Tuesday 22-Dec-87 18:22 EST&lt;br /&gt;
no&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  rjscott&lt;br /&gt;
Date:  Tuesday 22-Dec-87 18:28 EST&lt;br /&gt;
No&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  WOWW&lt;br /&gt;
Date:  Tuesday 22-Dec-87 18:33 EST&lt;br /&gt;
Yes!! I think would be a LOT of fun.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  LynnS6&lt;br /&gt;
Date:  Tuesday 22-Dec-87 19:31 EST&lt;br /&gt;
.&lt;br /&gt;
 yes&lt;br /&gt;
.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Soundman&lt;br /&gt;
Date:  Tuesday 22-Dec-87 19:49 EST&lt;br /&gt;
Yep , But I don&amp;#039;t know what Help I would&lt;br /&gt;
be :)&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Caterwaul&lt;br /&gt;
Date:  Tuesday 22-Dec-87 20:12 EST&lt;br /&gt;
Yes! :)  I&amp;#039;d love that too!&lt;br /&gt;
I&amp;#039;d make at least an Island to check&lt;br /&gt;
out.. &amp;lt;Probably some ocean terrain&lt;br /&gt;
too..&amp;gt;  Hmm.. Thinking of Ocean.. Put&lt;br /&gt;
a whirlpool in.. &amp;lt;Like a door&amp;gt; and make&lt;br /&gt;
a sunken ship at the bottom.. Add a&lt;br /&gt;
tower or two.. Make some forest areas..&lt;br /&gt;
A castle to plunder.. &amp;lt;If you&amp;#039;re lucky&lt;br /&gt;
enough not to get killed..&amp;gt;&lt;br /&gt;
Add a hedge maze in front of the castle&lt;br /&gt;
with a few things in it..  Maybe even&lt;br /&gt;
an Enchanted Pool that gives clues to&lt;br /&gt;
where buried treasures are.. Hmm.. :)&lt;br /&gt;
.&lt;br /&gt;
                   Ele&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Eric&lt;br /&gt;
Date:  Tuesday 22-Dec-87 20:21 EST&lt;br /&gt;
.&lt;br /&gt;
  I would very much like to create&lt;br /&gt;
  regions and adventures. Each has his&lt;br /&gt;
  own imagination and creativity. No&lt;br /&gt;
  telling what someone might come up&lt;br /&gt;
  with given the proper tools and&lt;br /&gt;
  medium.&lt;br /&gt;
.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Chameleon&lt;br /&gt;
Date:  Tuesday 22-Dec-87 21:06 EST&lt;br /&gt;
Yes. Design, create, not program.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Mysterio&lt;br /&gt;
Date:  Tuesday 22-Dec-87 21:21 EST&lt;br /&gt;
Yes.&lt;br /&gt;
I would love to design &amp;quot;puzzle type&amp;quot;&lt;br /&gt;
regions that would be part of quests. I&lt;br /&gt;
love all types of adventures, and I get&lt;br /&gt;
great pleasure from creating them as&lt;br /&gt;
well playing them. Designing a&lt;br /&gt;
Habitat type quest seems has if it&lt;br /&gt;
would be a very enjoyable challenge.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  SkyLine&lt;br /&gt;
Date:  Tuesday 22-Dec-87 21:47 EST&lt;br /&gt;
Yes. I would create adventure zones.&lt;br /&gt;
These areas would be entered at the&lt;br /&gt;
players own risk, and would be similar&lt;br /&gt;
in character to AD&amp;amp;D structured&lt;br /&gt;
adventures. There would be underground&lt;br /&gt;
cave/maze adventures, as well as wilder-&lt;br /&gt;
ness/forest challenges. There would&lt;br /&gt;
also be more contemporary games,&lt;br /&gt;
perhaps murder mysteries, or solving&lt;br /&gt;
the puzzle of a theft of some rare item.&lt;br /&gt;
I believe activities of this sort&lt;br /&gt;
would be very attractive to most&lt;br /&gt;
players.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Cimaron&lt;br /&gt;
Date:  Tuesday 22-Dec-87 22:00 EST&lt;br /&gt;
Yes.&lt;br /&gt;
I have lots of ideas of what I would&lt;br /&gt;
like to see added and changed.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Del March&lt;br /&gt;
Date:  Tuesday 22-Dec-87 21:58 EST&lt;br /&gt;
Yes&lt;br /&gt;
.&lt;br /&gt;
There are lots of neat ideas.  The first&lt;br /&gt;
one that comes to mind I had thought of&lt;br /&gt;
a while ago.  For Halloween, there could&lt;br /&gt;
temporarily be a &amp;quot;haunted house&amp;quot; in the&lt;br /&gt;
Back 40.  Hidden doors, treasures, clues&lt;br /&gt;
to other treasures, monsters, the works.&lt;br /&gt;
:)&lt;br /&gt;
I think whole new cities should&lt;br /&gt;
definitely be developed.&lt;br /&gt;
.&lt;br /&gt;
Another idea I had was a set of regions=&lt;br /&gt;
totally separate from Populopolis.  It&lt;br /&gt;
would be a huge spaceship, designed in a&lt;br /&gt;
similar fashion to Popustop.  Every&lt;br /&gt;
avatar would be a crew member of some&lt;br /&gt;
minor degree.  &amp;quot;The Oracle&amp;quot; would be&lt;br /&gt;
replaced by &amp;quot;The Captain&amp;quot;, and the roles&lt;br /&gt;
of Bahia, SPBLives, et al could easily&lt;br /&gt;
parallel to the first officers and leut-&lt;br /&gt;
entants (sp?) and so forth.&lt;br /&gt;
Every month or so could bring a new&lt;br /&gt;
&amp;quot;planet&amp;quot; to explore, or they could&lt;br /&gt;
return to an old one, or whatever. The&lt;br /&gt;
ship would be full of rooms to hang out&lt;br /&gt;
in, and recreations, and &amp;quot;weapon con-&lt;br /&gt;
soles&amp;quot; to use during any alien attacks.&lt;br /&gt;
I could go on and on...  :D&lt;br /&gt;
.&lt;br /&gt;
This medium is so versatile, that the&lt;br /&gt;
possibilities are endless.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Gary  M&lt;br /&gt;
Date:  Tuesday 22-Dec-87 22:11 EST&lt;br /&gt;
yes... Becky and I created (in a way)&lt;br /&gt;
the sheriff&amp;#039;s Office, Evidence Room,&lt;br /&gt;
and cell and enjoyed it very much. :D&lt;br /&gt;
.&lt;br /&gt;
By sending Habi-Mail with layouts was&lt;br /&gt;
a great way of designing the regions.&lt;br /&gt;
.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  DragonFyre&lt;br /&gt;
Date:  Tuesday 22-Dec-87 22:17 EST&lt;br /&gt;
Yes, definately! :&amp;gt;&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Becky&lt;br /&gt;
Date:  Tuesday 22-Dec-87 22:19 EST&lt;br /&gt;
 YES!&lt;br /&gt;
.&lt;br /&gt;
 The Bowling Alley really wouldn&amp;#039;t&lt;br /&gt;
 be all that hard. You&amp;#039;d have to DO the&lt;br /&gt;
 ball to the pins, and always have a&lt;br /&gt;
 random number of them fall :D&lt;br /&gt;
 Agitating huh??&lt;br /&gt;
.&lt;br /&gt;
 I&amp;#039;d still like a Saloon with a player&lt;br /&gt;
 piano (Please don&amp;#039;t hire the one from&lt;br /&gt;
 the Casino) A Bar and some stools..&lt;br /&gt;
 An entrance with swinging saloon&lt;br /&gt;
 doors....&lt;br /&gt;
.&lt;br /&gt;
Sorry I&amp;#039;m in such a rush :\&lt;br /&gt;
 Next qestion..&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  John Apple&lt;br /&gt;
Date:  Tuesday 22-Dec-87 22:44 EST&lt;br /&gt;
no&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Cornelius&lt;br /&gt;
Date:  Tuesday 22-Dec-87 23:09 EST&lt;br /&gt;
You bet your GHU I&amp;#039;d like to design&lt;br /&gt;
regions.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Kelly Daze&lt;br /&gt;
Date:  Tuesday 22-Dec-87 23:35 EST&lt;br /&gt;
nope&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  CLB&lt;br /&gt;
Date:  Tuesday 22-Dec-87 23:39 EST&lt;br /&gt;
yes&lt;br /&gt;
I would create a place of real adventure&lt;br /&gt;
where the avatars could really test&lt;br /&gt;
their skills, take risks, sort of real&lt;br /&gt;
time, AD&amp;amp;D type environment, of course&lt;br /&gt;
with rewards commensurate with the&lt;br /&gt;
prowess of the parties&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  RAOULTFOOL&lt;br /&gt;
Date:  Wednesday 23-Dec-87 00:06 EST&lt;br /&gt;
YES!!!&lt;br /&gt;
.&lt;br /&gt;
Areas like alleys where bad things could&lt;br /&gt;
happen...  A park or such....&lt;br /&gt;
.&lt;br /&gt;
Lots of areas where only the strong&lt;br /&gt;
survive!!!!&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Sky Dragon&lt;br /&gt;
Date:  Wednesday 23-Dec-87 00:12 EST&lt;br /&gt;
yes.&lt;br /&gt;
I&amp;#039;d especially like to create regions&lt;br /&gt;
that duplicate popular rooms in People&lt;br /&gt;
Connection, such as Bonnie&amp;#039;s Bar and&lt;br /&gt;
the Red Dragon Inn.  I think people&lt;br /&gt;
would enjoy seeing these places in a&lt;br /&gt;
visual way, after having spent so much&lt;br /&gt;
time in them...  I would do this with&lt;br /&gt;
the cooperation of key users who are&lt;br /&gt;
responsible for creating and/or manning&lt;br /&gt;
the rooms nightly in PC, so as to get&lt;br /&gt;
the best match between the visual and&lt;br /&gt;
imagined realities.&lt;br /&gt;
.&lt;br /&gt;
I believe it would be an attraction for&lt;br /&gt;
anyone who has spent time in PC.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Og1&lt;br /&gt;
Date:  Wednesday 23-Dec-87 00:14 EST&lt;br /&gt;
.&lt;br /&gt;
YES&lt;br /&gt;
.&lt;br /&gt;
    Habitat should be like a wonderland&lt;br /&gt;
divided in different areas, like future&lt;br /&gt;
world, Frontier Land, D&amp;amp;D, etc.  Right&lt;br /&gt;
now Habitat is too real.... each area&lt;br /&gt;
should be like a different story setting&lt;br /&gt;
.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Elven Mist&lt;br /&gt;
Date:  Wednesday 23-Dec-87 00:22 EST&lt;br /&gt;
YES!!!!!!&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Elven Mist&lt;br /&gt;
Date:  Wednesday 23-Dec-87 00:23 EST&lt;br /&gt;
(sorry, I hit &amp;lt;RETURN&amp;gt; twice)&lt;br /&gt;
YES&lt;br /&gt;
There are MANY reigons that I think&lt;br /&gt;
I would like to design.&lt;br /&gt;
I have been designing similar things&lt;br /&gt;
on paper for several years. It is part&lt;br /&gt;
of the RPG genre.&lt;br /&gt;
I, as well as MOST people deeply&lt;br /&gt;
involved in RPG&amp;#039;s, have many ideas&lt;br /&gt;
that would probablt transfer very nicely&lt;br /&gt;
to Hab&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  CrusRabbit&lt;br /&gt;
Date:  Wednesday 23-Dec-87 00:33 EST&lt;br /&gt;
Yes if I had the time I might.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  celebrindl&lt;br /&gt;
Date:  Wednesday 23-Dec-87 01:29 EST&lt;br /&gt;
Yes. As before, this is right up my&lt;br /&gt;
ally, as far as creation goes.. the&lt;br /&gt;
technical end of it I am not up-to-date&lt;br /&gt;
on, but, as a Game Master, I&amp;#039;d love to&lt;br /&gt;
help design and create regions!&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  AGGIE&lt;br /&gt;
Date:  Wednesday 23-Dec-87 03:28 EST&lt;br /&gt;
Yes&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  THE WALL&lt;br /&gt;
Date:  Wednesday 23-Dec-87 03:56 EST&lt;br /&gt;
Yes, I&amp;#039;d like to design regions with&lt;br /&gt;
hidden doorways.&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  JoeyT1&lt;br /&gt;
Date:  Wednesday 23-Dec-87 18:44 EST&lt;br /&gt;
Yes but what do ya wamme to describe?&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Greg P&lt;br /&gt;
Date:  Wednesday 23-Dec-87 19:54 EST&lt;br /&gt;
YES&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Aelora&lt;br /&gt;
Date:  Wednesday 23-Dec-87 21:34 EST&lt;br /&gt;
I am somewhat interested in designing&lt;br /&gt;
mazes and groups of regions...&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  ICwhatUmin&lt;br /&gt;
Date:  Thursday 24-Dec-87 18:48 EST&lt;br /&gt;
yes!&lt;br /&gt;
I would like to see specialized areas,&lt;br /&gt;
castles, caves, mountain trails,&lt;br /&gt;
sailable waters, etc.&lt;br /&gt;
I particularly would like to design&lt;br /&gt;
&amp;quot;self running&amp;quot; areas like a funhouse&lt;br /&gt;
with built-in Avadroids to play Zombies&lt;br /&gt;
and such. In fact I&amp;#039;d love to build a&lt;br /&gt;
self-running Amusement Park. It might&lt;br /&gt;
even allow for a few special areas that&lt;br /&gt;
are staffed to allow for a few more&lt;br /&gt;
complex events.&lt;br /&gt;
You&amp;#039;re in trouble now, you&amp;#039;ve got me&lt;br /&gt;
thinking! :D&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  Paul H&lt;br /&gt;
Date:  Thursday 24-Dec-87 19:41 EST&lt;br /&gt;
no&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
Mail to:    habitatq15&lt;br /&gt;
Mail From:  QZOOKEEPER&lt;br /&gt;
Date:  Friday 25-Dec-87 16:25 EST&lt;br /&gt;
Yes, If I could I&amp;#039;d enjoy creating other&lt;br /&gt;
ares.  Amusement part, also, I&amp;#039;d&lt;br /&gt;
love a pet store.  My house didn&amp;#039;t&lt;br /&gt;
come with a pet.  I would have loved&lt;br /&gt;
to buy one. &amp;lt;Thank heavens someone&lt;br /&gt;
asked the Oracle for a pet for me)&lt;br /&gt;
- - - - - - - - - - - - -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stu</name></author>
	</entry>
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